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Hook and ring game
Hook and ring game













hook and ring game

Dismember deals a fixed amount of intervals spread evenly over its full duration, with the first tick happening immediately upon cast.However, the damage per instance is calculated to match the total damage a hero would take, and not a creep.Uses the hero duration for creep-heroes, but uses the non-hero amount of ticks for them.Treats creep-heroes partly as heroes, and partly as creeps.If the target turns invulnerable or hidden, the channeling stops instantly.This vision does not follow the affected target and its duration is independent of the channeling time. Provides 200 radius ground vision over the affected target upon cast for 3 ( 3.8) seconds if the affected target is a hero, or 6 ( 6.8) seconds if the affected target is a creep.Does not provide True Sight if the affected target turns invisible while Dismember is channeling, this does not interrupt the channeling as well.Provides True Sight over the target upon cast.The pull debuff disappears when the target gets within 125 range of Pudge. Pulls the target closer to Pudge at a speed of 75.Fully disables the target as long as it is channeled.Upon leveling Flesh Heap, all stacks adapt to its new values.When Pudge is dead as the kill happens.From killing illusions and the Tempest Double.Does not grant a stack in the following conditions:.Grants one stack for Meepo Clones, regardless of how many clones were nearby.Denied enemy heroes grant a stack as well, as long as it happens within 450 range of Pudge.To gain a stack from outside the kill radius, Pudge has to make the killing blow himself.Grants Pudge a stack as long as he was credited for the kill.The number of stacks and amount of strength granted can be seen on the status buff icon.Upon gaining a stack, a +1 indicator appears above Pudge's head.Successive casts do not stack but refresh the duration.Does not negate damage on units affected by Aphotic Shield, Defense Matrix, Resonant Pulse, and Refraction.Flesh Heap negates a portion of damage ( after all reductions), causing several on-damage effects to not trigger if reduced to 0.

hook and ring game

Does not interrupt Pudge's channeling abilities upon cast.However, new enemies entering its area get slowed based on its current level.The slow on already debuffed enemies is not updated.Leveling up Rot while already toggled on immediately updates the damage.If toggled On, Rot continues working even when silenced, disabled, or hidden.The time intervals are set for the whole game when Rot is toggled On the first time.When Rot is toggled Off, the lingering debuff only slows, but stops dealing damage.When an enemy leaves the area, the lingering debuff continues slowing and damaging until expiring.This aura debuff lingers for 0.5 seconds. The slow and damage are provided by an aura.The area damage and self-damage are independent from each other, so when the self-damage is blocked, the area damage is still applied.The self-damage is never lethal, so it cannot be used to deny oneself.Does not interrupt Pudge's channeling abilities upon toggling On / Off.A successful rune hook instantly restores the mana cost. The creep is killed by getting its health dealt as damage to it, in the form of HP Removal.If the hook collides with an enemy unit which is not a hero, ancient creep, or creep-hero, it instantly kills it.When the hook hits a unit, it provides 500 radius flying vision at the unit's location upon hit for 4 seconds.They can act freely while being pulled by the hook. Hooked enemies are fully disabled for the entire pull duration.The hook flies through impassable terrain and trees.Cannot hit ancient creeps, invulnerable or hidden units.Can only affect units while extending, not while retracting.Getting close to other parts of the hook has no effect. The search radius is centered around the hook's tip.With the max travel distance and search radius, Meat Hook can hit units up to 1400 range away.This means when latching on a unit directly in front of Pudge, the self-disable still lasts its full duration.It does not matter for how far the hook actually travels. The duration is based on the max distance, including cast range bonuses.This means with the default max distance of 1300, the self-disabling modifier lasts 0.59 seconds.The duration of this modifier equals the time it takes for the hook to reach 66% of its max travel distance.Pudge receives the hidden modifier upon cast, which disables Pudge.The Meat Hook travels at a speed of 1450, taking 0.9 seconds to reach maximum distance.















Hook and ring game